
Go up to Tony's corpse which hasn't disappeared like the regular goons and hit the action key when looking at his feet. If you've seen the film, you'll know that John tries on Tony's shoes as he takes his walkie-talkie and machine gun (ho, ho, ho). None of the doors or elevators work which is where you'd expect the level to end and you're left wandering the construction-filled floor wondering what you need to do. Later on, after a gunfight with the terrorist named Tony (Karl's brother), the game doesn't automatically load the next level or point you in the direction of where to go next. There are a fair number of moments like this, where you'll need to have knowledge of the film to progress. You'll sometimes need specific items to do this, but often a gun will do. It was only when I cheated (don't judge) that I realised that they're programmed to be unkillable to force you to follow the events of the movie. I didn't know to do this at first and constantly got my arse handed to me no matter what difficulty I chose.
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Instead, zip around the corner and go straight to the fire escape. Don't try and attempt a sneaky kill, as they're not as easily felled as they might seem. For example, in your first enemy encounter when leaving the bathroom, the terrorists have their back to you and completely oblivious to the gun-toting, bare-footed off-duty cop behind them. Other times, the choice is artificially limited to guide you in a specific direction.

The game's not entirely a guns-blazing bullet-fest anyway, with many scenarios offering multiple ways to proceed. I can imagine it has more of an effect on the harder difficulties and therefore adds a fair bit of strategy to your game, but I didn't see enough to experience it. Playing on easy, I didn't see much of a difference no matter what level my resolve was at. When you take damage, it will go down thus making you a worse shot. As you kill more terrorists, your bravado will increase and the meter will rise to grant you more shooting accuracy, as well as affecting enemy AI. It displays how long you can run which will decrease quicker when travelling over broken glass. Stamina acts in a similar way to the original NES game's Foot bar. Health is self-explanatory (and if it's not, play more games). Health can be restored by collecting the contents of the first aid boxes.Īs you play, there are three meters you have to pay attention to - health, stamina, and morale. There are a few dips in quality here and there but most of the time it's pretty admirable. Al Powell, most of the new voice cast do a fairly decent job imitating their more famous counterparts. With the exception of Reginald Vel Johnson reprising his role as the bumbling cop Sgt.
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On the plus side, the game reuses sound effects and background music from the film, again adding to the authenticity.


Most of the game takes place in grey corridors, often recognisable from the film, but boringly grey none-the-less. On the other hand, it limits the game's variety quite a bit. For those who've seen the film, it's a joy to participate in amped up versions of various scenes, complete with added enemies to bump up the FPS action quota. This is both the game's greatest achievement and its biggest flaw.

There are several parody posters scattered around the building.įrom the very moment your bare feet scrunch the plush carpet in the restroom of your estranged wife's office, the game works hard to retell the story in-game as much as possible.
